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Banana Monkey from BTD6/Bloons Pop!

A 3D model of the Banana Monkey, from the games Bloons Pop! and Bloons TD 6 (Ninja Kiwi), in the style of a collectible figure.
I originally came up with the idea for this model while working on a much larger project, that is still in development. But said project has taken much longer than I thought it would, and I started getting worried about not having posted anything for a while. So I decided to finish this model on its own, just to have a project done.
The character model was first made in a more generic pose (an A pose), and later being posed when I'd also made the base. I didn't use a skeleton or rig to pose the character as it would only be seen in a single pose. I tried to mimic the pose seen in the icon as well as the idle animation it has in the games.
I'm very happy with the texture, and happy that is fits even with a more realistic lighting. I usually go with either a toon-shader or flat lighting when I make a stylized model/texture, but I wanted it to look like more like a painted figure. It's not photo realistic or anything, but better than I thought I could make.
This is also my first project where I've actually rendered out an animation, instead of just uploading an animation file to Sketchfab. I haven't had any editing software until now so I wasn't able to take an image sequence and turn it into a video. I know it's just a spinning 3D model, but it's a step forward for me and I look forward to what I'll make in the future.

Model view from the Front

Model view from the Front

Model view from the Side

Model view from the Side

Model view from the Back

Model view from the Back

Video of the Model Spinning

Figure Detached from the Base

Figure Detached from the Base

Model of Base from Above

Model of Base from Above

Sketchfab Moldel of Banana Monkey

Wireframe View from the Front

Wireframe View from the Front

Wireframe View from the Back

Wireframe View from the Back